Rayal walked around the entire Beginner's village under the disdainful gaze of the villagers. Along the way, he not only faced veiled verbal attacks, but also nearly stumbled a few times due to hunger, accompanied by awkward and mocking laughter that seemed to come from all directions, making him feel particularly isolated and helpless.
Finally, he arrived at the central square, which was spacious and paved with stone slabs reflecting the color of the sky. In the middle of the square, an ancient-looking sculpture caught his attention. He guessed that it was used for the village's festivals or gatherings. Although the surrounding commercial area was simple, it exuded a sense of vitality. At the small stalls, villagers either greeted passing customers or chatted about the village's interesting events. Even without luxurious weapon and equipment shops, the displayed herbs and food were enough to sustain this small market.
At the entrance of the village, a luxurious mansion stood out conspicuously. It was the home of the village chief, with wooden walls covered in evergreen vines. A seemingly stern guard stood at the front door. Rayal adjusted his clothes, still smelling of fish, but he knew that if he wanted to establish himself in this world, getting to know the village chief might be a good start.
Taking a step forward, Rayal was about to head towards the village chief's residence when he suddenly sensed a strong, pungent smell. He looked down and found his clothes covered in mud and unknown stains, realizing that he had inadvertently walked through a patch of wet mud.
[System prompt: Due to your appearance, the guards near the village chief's residence are casting suspicious glances at you.]
The guards in front of the village chief's house are like two impassable peaks, their muscles rising and falling slightly with each breath. When Rayal tries to approach, they immediately tighten their grip on their long spears, a clear sense of rejection emanating from their stone-like faces.
"Hey, Wanderer, you're not welcome here," the lead guard wrinkled his nose. "This stench could kill someone, so get lost!"
Although Rayal felt a surge of anger, he suppressed his emotions and patiently explained, "I... I just want to seek the village chief's help. If I could get some work or guidance, I would be very grateful."
However, the guards did not give Rayal any chance to react. They just glared at him, their disdain evident on their faces. Just then, the system prompt sounded again:
[System Prompt: Due to low charm value and the odor issue, the guards' favorability towards you has dropped to freezing point.]
Rayal's helplessness deepened. He knew that in this game world, just like in the real world, shaping one's image and impression was an urgent matter. Now it seemed that he had to first solve this "overwhelming stench" problem before he could find his place in the Aurendia Continent.
He retreated, secretly planning to find a water source to wash away the dirt from his body. Perhaps he would also need to find some clothes to replace his current ones before he could challenge the guards at the village chief's house again.
Rayal searched the surroundings of the Beginner's village, hoping to find a clear water source. Behind the village, there was a small stream with a slow flow but clear water. After making sure no one was around, he hurriedly washed away the dirt from his body with the cold river water. As the foam dissipated with the water flow, it also carried away Rayal's shame and discomfort.
After cleaning up, Rayal felt refreshed. He looked around and found some relatively clean pieces of cloth - obviously left behind by villagers who had come to do their laundry. Faced with a choice between helplessness and survival, he carefully collected the cloth, dried his body, and used them for cover. At least this was better than being completely dirty.
Although anxious, Rayal also understands that he urgently needs resources and experience points. He recalls the conventional setting of the game world, where the quest board is an important way for new players to quickly obtain experience and resources. So he walks to the village square and indeed, next to a huge oak tree, he finds a wooden quest board with several yellowed papers pinned to it, and a worn bronze bell in the corner.
Rayal stares intently at the quest board, trying to make out the crooked handwriting, but these words are like another unknown symbol to him. At that moment, the system inconveniently pops up with a message:
Warning! Illiterate state: Your intelligence is not enough to understand any complex text.
"Really?" Rayal twitched at the corner of his mouth, smiled bitterly. He quickly opened his own attribute panel, and it was incredible - strength 3, agility 3, magic 4, it looked like some kind of game's cruel spoof on beginners. And that impressive 7 points of endurance, at this moment, seemed like a mockery to him, revealing a ridiculous uselessness.
In this situation, even if he has the ability to "lethalize" items, it seems unlikely that he would have the opportunity to use it. After all, this is not about a combat issue, but rather the fact that he can't even get a mission.
Rayal took a deep breath, trying to calm himself down. Since he couldn't understand the text, he had to find another way. He decided to use his endurance, hoping to find a job that required physical labor, at least so he wouldn't need to understand anything.
So, he began to wander around the mission board, looking for villagers who seemed to be in urgent need of help. Perhaps he could earn his first bucket of gold by using body language and his diligence. This kind of start may not be glamorous, but at least, for a clueless novice, it's a start. Rayal began to look for physical labor jobs in the alleys around the square. He paid attention to vendors struggling to move goods and elderly residents who seemed to be struggling with roof repairs.
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